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AI Insights · Timothy · July 2024

Top 5 City Building Games on Android in Venezuela Q2 2024

Discover the performance of the top 5 city building games on Android in Venezuela during Q2 2024, including their download trends, revenue, and weekly active users.

Top 5 City Building Games on Android in Venezuela Q2 2024

In the second quarter of 2024, the top 5 city building games on Android in Venezuela showcased varied performance metrics across downloads, revenue, and weekly active users. Here's a detailed look at how these games fared:

SimCity BuildIt by ELECTRONIC ARTS experienced a fluctuation in performance. Weekly revenue started at around $39 and saw a significant decrease to approximately $4 towards the end of the quarter. Downloads exhibited a similar trend, peaking at 1.3K in early April and dipping to 428 by the end of June. Weekly active users also showed a declining pattern, from 12.7K in the first week to around 10.9K in the final week.

The Simpsons™: Tapped Out, another title from ELECTRONIC ARTS, had a more consistent performance. Revenue was relatively stable, starting at $26 and ending at $2. Downloads remained robust throughout the quarter, peaking at 1.7K in the last week of June. Weekly active users hovered around 12.8K to 13.4K, showing slight weekly variations.

Isekai:Slow Life by Mars-Games saw modest activity. Revenue was minimal, with occasional spikes reaching up to $7. Downloads were relatively low, with a peak of 163 in early April and tapering off to zero by the end of June. Weekly active users remained steady, averaging around 385 throughout the quarter.

Global City: Building Games from MY.GAMES B.V. showed inconsistent performance. Revenue was negligible, with occasional earnings up to $4. Downloads saw a significant peak at 2.9K in early June but dropped to 242 by the end of the month. Weekly active users mirrored this trend, peaking at 3.3K in early June before falling to 757 by the end of the quarter.

Idle Town Master - Pixel Game by Codigames, despite being a newer entry, showed a notable presence. Revenue remained low, peaking at $4. Downloads were initially strong, with 3.2K in early May but fell dramatically to zero by mid-June. Weekly active users started at 2K and decreased to 231 by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024